The future of human-computer interaction in 2020
In 2002, American director Steven Spielberg
released the cyberpunk action-packed movie titled Minority Report, showcasing
how the tech noir will be projected in the year 2054. The main theme of the
film revolved around a bold prediction about the future of human interaction
and technology. Looks like we might see notion turn into a reality as close as
2020. Juniper Research released a new study which found that by the end of this
year, there will be roughly 168 million gadgets that utilize motion or gesture tracking
devices such as wearables and virtual reality headsets. Researchers believe,
“gesture and motion control will become vital for certain forms of
human-computer interaction in the coming years.” It is suggested that that
there will be as many as 492 million motion and gesture-tracking devices in the
next five years. This would be a whopping 280 per cent growth along with an
extreme change in the way humans interact with computers. However, the adoption
rate might not be as quick as you would imagine. Firstly, this would be a
complicated procedure for ‘traditional' devices such as smartphones and tablets
as they are expected to include as little as five per cent of any gesture or
motion sensing interface.
But, the ever-growing market for
smartwatches and upcoming smart-glasses could be a big-focus point of the
technology as these devices would have a faster adoption rate. The study
suggests that by improving motion tracking and adding gesture control, these
devices will become inherently more useful, and more adoptable.
Virtual reality (VR) and wearable devices
have shown that gestures and tactile senses can provide us with new ways to
interact with technology,” the authors of the paper said.
At the moment, we use the keyboard and
mouse as our primary devices for interaction with the PC. It will eventually be
up to the companies to be brave enough to make gesture and motion control an
essential part of our lives.
DNA 20NOV16
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