Thinking Inside the Box
Books
about business innovation seem to arrive as quickly as ideas on a whiteboard in
a brainstorming session. But Inside the Box: A Proven System of
Creativity for Breakthrough Results (Simon & Schuster, 2013), by Drew
Boyd and Jacob Goldenberg, jumps out for its counterintuitive take on
creativity.
In
the book, Boyd, assistant professor of
marketing and innovation at the University of Cincinnati and former director of
Johnson & Johnson’s Marketing Mastery program, and Goldenberg, professor of marketing at the Hebrew
University of Jerusalem’s School of Business Administration, assert that
thinking inside the box enhances idea generation. Thus, they argue, innovation
initiatives should be limited to resources close at hand, and function should
follow form—that is, we should start with a solution and then consider the
problem it addresses, rather than vice versa. When I asked the authors why
thinking inside the box is a more productive, reliable way to pursue business
innovation than thinking outside the box, here’s what they said:
“Thinking
outside the box is a complete myth. It is based on flawed research from the
1970s. Subsequent research shows that simply telling people to think outside
the box does not improve their creative output. It sends people on cognitive
wild goose chases.
“Thinking
inside the box constrains the brain’s options and regulates how it produces
ideas. By constraining and channeling our brains, we make them work both harder
and smarter to find creative solutions. Contrary to what most people believe,
the best ideas are usually nearby. Thinking inside the box helps you find these
novel and surprising innovations.
“Innovation
usually results from a set of five simple patterns:
•
Subtraction: removing a component that was previously thought essential to a
product or service, such as the elimination of the record function in the Sony
Walkman
• Task unification: combining tasks within a product or service, such as warmth and deodorizing in Odor-Eaters socks
• Multiplication: copying an existing component, such as “picture-in-picture” TVs
• Division: separating a component from the product, such as the remote control
• Attribute dependency: making two previously independent attributes dependent in a meaningful way, such as a baby bottle that changes color when the liquid inside reaches the proper temperature
• Task unification: combining tasks within a product or service, such as warmth and deodorizing in Odor-Eaters socks
• Multiplication: copying an existing component, such as “picture-in-picture” TVs
• Division: separating a component from the product, such as the remote control
• Attribute dependency: making two previously independent attributes dependent in a meaningful way, such as a baby bottle that changes color when the liquid inside reaches the proper temperature
“For
thousands of years, people embedded these patterns in their inventions, usually
without realizing it. In our method, Systematic Inventive Thinking (SIT), the
patterns have been structured into techniques that enable creativity on demand.
SIT takes a product or service and breaks it down into components. Then, you
use one or more of the techniques to manipulate the components and generate
new-to-the-world ideas. This allows you to tap into the very rich world inside
the box.”
http://www.strategy-business.com/blog/Thinking-Inside-the-Box?gko=97ad9
No comments:
Post a Comment