Physical Objects Are
About To Become As Programmable As A Computer
Once we can control any
material—from metal to wood to plastic—static objects will become a thing of
the past.
Plants
moving towards the sun, proteins fold into complex structures in response to
their surroundings, molecules stack themselves together to form a crystal.
No external machinery directs these
functions. Instead, the structure and shape is embedded in the material
properties themselves—a wonder of the natural world.
World Changing Ideas: This is part of
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One
day, we may create materials to respond to their environments in similar ways,
unlocking a new realm of possibilities for building and design: Technologies,
products, and infrastructure that are adaptable, efficient, and less prone to
costly errors. Imagine smart materials that deliver drugs inside your body just
when they’re needed, furniture that assembles itself at your house, or car tires that alter their grip when the road is
wet.
"We
believe its now possible to program nearly every material to change shape and
properties," says Skylar Tibbits, director of MIT’s Self Assembly Laboratory. Code, he says, will
become the "language of materials" in the same way it is the language
of machines today
Tibbits,
an architect-turned-computer scientist-turned-mad designer, is at the
forefront of popularizing the idea that smarter materials—as much, if not
more than ever-more complicated machines—will shape the physical world of the
future. In a 2013 TED talk, he introduced a part of
this vision by calling it 4-D printing (i.e. 3-D printing with the addition of the dimension of
time). Since then, he’s been working to make the idea a reality using real-world materials that manufacturers
and product designers use today: Wood, textiles, carbon fiber and more.
A
new, flexible form of carbon fiber bends as it heats up.
An
example might help to understand the concept. Tibbets has created a composite
wood material that he can 3-D print in flat sheets with customized grains.
Depending on the grain pattern, the wood will fold in different ways when water
is added. One day, you could get a chair flat-packed shipped and it could fold
itself on arrival.
Research like this is at an early stage, but to Hod Lipson, director of Cornell University’s creative machines lab, it represents a new frontier for product design and manufacturing. First, he says, we’ve created the ability to control the shape of a material via 3-D printers, and then, one day, we’ll be able to control the properties of materials themselves, and, eventually, how those materials behave.
Research like this is at an early stage, but to Hod Lipson, director of Cornell University’s creative machines lab, it represents a new frontier for product design and manufacturing. First, he says, we’ve created the ability to control the shape of a material via 3-D printers, and then, one day, we’ll be able to control the properties of materials themselves, and, eventually, how those materials behave.
"We’re
in the first phase, beginning the second phase, and just scratching the surface
of the third phase," Tibbets says. "I think we’ll one day be able to
make things as complex as nature." Another way he phrases a similar goal:
To build a robot that walks out of the printer, batteries included. (He’s
already 3-D printed a crude loudspeaker that worked almost as
soon as it left the printer, using silver ink for the wires and a unique,
viscous form of strontium ferrite for the magnet.)
One
element that’s required to accomplish any of this is the right software.
Tibbets was an early beta user of Project Cyborg, an awesomely named R&D project by
the design software firm Autodesk, which
hopes to release it to a wider audience sometime this year. The software is
aimed to help people—anyone from synthetic biologists to furniture designers—in
their quest to "program matter."
Carlos Olguin, head of the company’s
bio-nano-programmable matter unit, says the software isn’t about helping people
design in a traditional sense, but rather a more bottom-up approach. "It’s
more about setting rules for interaction among the individuals parts, from
which a design emerges." One day, if manufacturing ability progresses as far as Lipson
imagines, software will have to even further. "Manufacturing technologies
are advancing faster than our design ability. At some point, I think we will
see more and more AI tools to fill in this gap," Lipson says.
Once
the technology is here, the applications will range widely, from nano-scale
designer molecules to implanted medical devices that adapt to changing
conditions in the body to the larger realm that Tibbets works within: "We
can rethink our products fundamentally. We can rethink how we make them, how we
ship them, and how they respond to the user."
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