How Lego Can Rebuild Its Business
Wharton's David Robertson
discusses what went wrong at Lego.
Danish toymaker Lego recently surprised its
industry watchers when it announced plans to trim its 18,200-strong workforce
by about 8% to shed about 1,400 jobs after seeing revenue drop for the first
time in 13 years. Lego said revenue
fell by 5% to Danish krone 14.9 billion (US$2.4 billion) in the first half of
2017 compared to the same period last year as sales weakened in mature
markets such as the U.S. and parts of Europe. The drop is a shock
for the toymaker, whose annual revenue nearly quintupled between
2007 and 2016 to DKK 37.9 billion (US$6 billion). But the warning signs were
clear when revenue growth slowed from 25% in 2015 to 6% in 2016.
Lego said it would take steps to simplify
operations that have become increasingly complex as a result of double-digit
growth. “We have added complexity into the organization which now makes it
harder for us to grow further,” said Lego
chairman Jorgen Vig Knudstorp. “We have now pressed the reset-button for the
entire group.” Lego will build a “smaller and less complex” organization
to simplify its business model and reach more children. In some markets, Lego
will clean up its inventories across its entire value chain.
The revenue drop comes after a shakeup in
executive ranks. In August, Lego announced that Bali Padda will step down as
CEO after less than a year in office to make way for Niels
Christiansen, who will take the job effective October 1. Danish-born
Christiansen could bring a cultural affinity for the Lego brand at a level that
Padda, an India-born British national perhaps did not, according to Wharton
practice professor David Robertson who
authored the book, Brick
by Brick: How LEGO Rewrote the Rules of Innovation and Conquered the Global Toy
Industry. He said Lego has to reinvent its product
strategies to continue to appeal to kids in a digital world where they have
more toy alternatives such as programmable robotic kits and the like. Pricing
is another aspect the company needs to address, Robertson said, in the face of
cheaper alternatives and new markets in India and China where margins would be
lower.
Robertson is also formerly the LEGO Professor
of Innovation and Technology Management at Switzerland’s Institute for
Management Development. He discussed Lego’s struggles on the Knowledge@Wharton
show, which airs on
Wharton Business Radio on SiriusXM channel 111.
Below are five takeaways
from his commentary:
Slower Growth May Be the
New Normal
“We may just be seeing the end of a great
run,” said Robertson of Lego’s revenue growth. “Part of it is there are only so
many linear feet of shelf space in toy stores around the world.” However, Lego
“is still a pretty good business.” He pointed out that Danish krone has
appreciated some 15% against the U.S. dollar in the last year or so, “so a 5%
loss in Danish krone is actually a 10% gain in U.S. dollars.” Adjusting for
that currency factor, Lego has posted “healthy 10% growth,” he added.
Core Business Remains
Healthy
Lego has “struggled” to find its next big
product line, although it has teamed up with other brands such as Star Wars and
Disney, and made movies such as Lego Batman and the
upcoming Lego Ninjago to boost its business, said Robertson. “The
core business of Lego is continuing to do well. [The question is,] what do you
do from there?”
Lego could lift itself up in the face of
those challenges if it gets its act right, said Robertson. “If they get another
good play theme next year, all of a sudden we can start to see double-digit
growth.” But he doesn’t expect that expansion to come from digital. “I don’t
think that’s a failure in creativity; I think that’s a limitation of the
brand.” He noted that parents buy Lego for their kids to distract them from
online games and to “do something physical that is good for fine motor skills,
3-D spatial realization, creative construction and all those good things.”
Struggling to Conquer
Digital
Finding its place in an increasingly digital
world “may be the root of what we are seeing here” said Robertson of Lego’s
problems. He recalled that in his book, the chapter on Lego’s failures focused
on its efforts to create an online, multiplayer building game around Lego. “It
took so much effort and so much time and it wasn’t that fun.”
Robertson did not see much traction in Lego’s
attempts in this area, such as a smartphone app to play its Nexo Knights game
or an Instagram feature in its Lego Life social network for kids. However, he
found one new initiative — creatively using mall space vacated by retailers
such as Macy’s or Sears to offer Lego experiences — “a wonderful experiment.”
Getting Price Competitive,
Reinventing Products
Lego sets costing $100 or more face stiff
competition from cheaper alternatives for today’s kids, Robertson pointed out.
“Think about what you can get now for $10 – you can get a Raspberry Pi
[computer], program it with a simple visual language program called Scratch,
strap a couple of sensors and motors to it and for $30 you can do something
pretty cool with it.” He noted that while Lego’s offering in that space called
Lego Boost also teaches kids to program, the company has oversimplified that
feature. Pricing is a critical issue for Lego because “$100 will buy you a
pretty nice smartphone controlled drone,” he added.
Above all, Robertson wondered if the age
profile of Lego’s target market is trending younger. “There are so many cool
things for 8-year-olds and 9-year olds that weren’t there even five years ago,”
he said. “I just wonder whether we are starting to see a shift in fundamental
play preferences.”
Betting on New Leadership
Lego’s new CEO might bring “a love for the
brand” that may have been missing, said Robertson. “[Bali Padda] was a
manufacturing and supply chain person,” he continued. “He saw it as a flow of
pieces through this amazing, intricate production system and not as a way of
enabling and supporting the builders of tomorrow.”
http://knowledge.wharton.upenn.edu/article/lego-can-recover-slump/?utm_source=kw_newsletter&utm_medium=email&utm_campaign=2017-09-14
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